Celebrating Legends, Folklore, & Spirituality 365 Days A Year – Justitia’s Day (Themis)

Fantasy in red

January 8th

Justitia’s Day (Themis)

In classical Paganism, the spirit of Justice was feminine. It was believed that the quality of justice depended upon the femi- nine principle of Nature, which had a closer kinship with natura justum (that which is by Nature) than the masculine sex had. It was Themis, the daughter of Uranus and Gaea and advisor to Zeus, who personified law and order. She protected the innocent, punished the guilty, and was considered the Goddess of law, peace, justice and righteousness. Themis carried a set of scales and was present at all feasts, social gatherings, and oath-swearing ceremonies.

Elder’s Meditation of the Day – February 27

Elder’s Meditation of the Day – February 27

“The Old Ones have always said that no matter who despises or ignores you, no matter who keeps you from entering their circles, it is right to pray for them because they are like us, too.”

–Larry P. Aitken, CHIPPEWA

You don’t know how an apple tastes until you taste it. You don’t know what a fish tastes like until you eat it. You don’t know how it is to be a woman unless you are one. You don’t know what it means to have a baby until you have one. So it is with the natural laws. An example: the natural law of forgiveness says, if you hate someone, pray for the person to be blessed with happiness, joy and all the blessings of the Great Spirit. You will not know about this law unless you do it. The natural law says love others as you love yourself. If you hate yourself or feel guilt in some area of yourself, you will tend to judge and condemn your neighbor. You cannot give away what you don’t have. You teach your children by your example, not by your words. The natural laws are written in our hearts.

Great Spirit, teach me how to look into my heart.

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THE LAWS OF MAGIC

THE LAWS OF MAGIC

The Laws of Magic are not legislative laws, but, like those of physics or
musical harmony, are actually fairly practical observations that have been
accumulated over thousands of years. These laws describe the way magic seems to behave.  Most of these laws will make sense to you (I hope), and even the more
obscure ones should make some sense to you, but if they don’t, ignore them, or
send me some e-mail, and I will try to explain.

The LAW OF KNOWLEDGE: This is probably the most widely used law, and probably encompasses all the others in some way.  The basis of this law is that
understanding brings control.  The more that is known about a subject, the
easier it is to exercise control over it.  Knowledge is power.

The LAW OF SELF-KNOWLEDGE: An obvious derivative of the LAW OF KNOWLEDGE, this law carries additional connotations, as a mage who does not have knowledge of himself does not have knowledge (and therefore control) of his own magic.  This law is one of the reason’s “evil” mages are very rare – a dedication to “evil for evil’s sake” is usually do to a lack of introspection and awareness of oneself.  It is difficult to do harm to others when you understand fully what that kind of harm would do to you.  Know thyself.

The LAW OF CAUSE AND EFFECT: A simple scientific understanding – if exactly the same actions are done under exactly the same conditions, they will be associated with exactly the same results. Magicians have at least as much belief in cause and effect as modern physicists do, they just realize that a good ritual, like a good theatrical performance or a good bread recipe, isn’t always predictable. In truth, a spell involves so many variables, that controlling or even
understanding them all is impossible.  The key to magical success is learning
which variables are the most important, and how to keep them constant.  Control
over the variables is icing on the cake.

The LAW OF SYNCHRONICITY: Two or more events happening at the same
time are likely to have more in common than the merely temporal. Very few events ever happen in isolation from other events.  There is no such thing as a mere coincidence.

The LAW OF ASSOCIATION: If any two pattern have elements in common, the patterns interact “through” those common elements, and control of one pattern facilitates control of the other(s) depending (among other factors) upon the number of common elements involved.  This is a very important law, up there with the LAW OF KNOWLEDGE.

The LAW OF SIMILARITY: Having an accurate physical or mental represent-tion of something facilitates control over it.  This one is fairly obvious in it’s usage
– having a model, picture, or other representation of your target (like a voodoo
doll) gives you power to effect the target.  Look alikes are alike.

The LAW OF CONTAGION: Objects or beings in physical contact with each other continue to interact after separation.  Everyone you have ever touched has a magical link with you, though it is probably pretty weak unless the contact was
intense and/or prolonged or repeated frequently.  Magical power is contagious.
Naturally, having a part of someone’s body (nails, hair, spit, etc.) gives the
best contagion link.

The LAW OF NAMES: Knowing the complete and TRUE name of an object, being, or process gives one complete control over it.  This works because a name is a definition (yes, even “Harold”, “Marie”, “Kunte”, and “Jasmine” were at one
time) as well as a contagion link, and an association (if you call something the
same name over and over, that name becomes associated with the thing).  This
also works, because knowing the complete and true name of something or someone means that you have achieved a complete understanding of  it’s or their nature. This is why, in most pre-industrial cultures, people are given “secret names”, as well as “public names”, and why the sharing of a secret name is such an act of  trust – because the secret name is considered to be very close to, if not
identical with, the person’s true name.

The LAW OF WORDS OF POWER: There exist certain words that are able to alter the internal and external realities of those uttering them, and the power may rest in the very sounds of the words as much as their meanings.  Many of such words are names, though the meanings may have been lost or forgotten.  Very many magical tools require words to be inscribed upon them and/or said over them during their construction and/or use.

The LAW OF PERSONIFICATION: Any phenomenon may be considered to be
alive and to have a personality – that is, to “be” an entity or being.  Anything
can be a person.  Most weather mages personify the winds and the clouds, for
example, and thus find focusing their magic on the atmosphere much easier to do.

The LAW OF INVOCATION: It is possible to establish internal communication with entities from either inside or outside oneself, said entities seeming to be
inside of oneself during the communication process.

The LAW OF EVOCATION: It is possible to establish external communication with entities from either inside or outside oneself, said entities seeming to be
outside oneself during the communication process.

The LAW OF IDENTIFICATION: It is possible through maximum association between elements of oneself and those of another being to actually become that being, to the point of sharing it’s knowledge and wielding it’s power.  This is the law that controls most lengthy or permanent possession phenomena.

The LAW OF PERSONAL UNIVERSES: Every sentient being lives in and quite possibly creates a unique universe which can never be 100% identical to that lived in by another.  So called “reality” is in fact a matter of consensus opinions.  This law is nowhere near as obvious as the other laws in it’s applications, but if
you can figure some out, you can use it.

The LAW OF INFINITE UNIVERSES: The total number of universes into which all possible combinations of existing phenomena could be organized is infinite.
Anything is possible, though some things are more probable than others.  You
might consider this to refer to the “alternate probability worlds” of science
fiction, but it also has a much wider application.

The LAW OF PRAGMATISM: If a pattern of belief or behavior enables a being to
survive and to accomplish chosen goals, then that belief or behavior is “true”
or “real” or “sensible”.  If it works, it’s true.  Another rather obscure law,
but it does have some very useful applications.

The LAW OF TRUE FALSEHOODS: It is possible for a concept or act to violate the truth patterns of a given personal universe and still be “true”, provided that
it “works” in a specific situation.  If  it’s a paradox, it’s still probably
true.  This law is basically useless, except to justify use of the above three
laws without screwing things up in your version of the real world.

The LAW OF SYNTHESIS: The synthesis of two or more “opposing” patterns of data will produce a new pattern that will be truer than either of the first two were. That is, it will be applicable to more levels of reality, and this new pattern
may not be a compromise, but may be something rather new indeed.

The LAW OF POLARITY: Any pattern of data can be split into (at least) two
“opposing” characteristics, and each will contain the essence of the other
within itself.

The LAW OF OPPOSITES: A sub-law of POLARITY.  The “opposite” of a pattern
contains information about that pattern, by providing information on what the
pattern is not.  Thus, control over a pattern’s opposite (or close to it’s
opposite) facilitates control over the pattern itself.  (Note that this one I
alone take the blame for, as it is my own extension of POLARITY and SIMILARITY)

The LAW OF DYNAMIC BALANCE: To survive, let alone to become powerful, one must keep every aspect of one’s universe in a state of dynamic balance with every other aspect.  Extremism is dangerous, as the extreme being becomes so
associated with the extreme aspect, that they lose the ability to avoid that
aspect at all.  This is another reason “evil” mages are rare, as continuous
association with pain or death will cause a mage pain or death, ending the
mage’s ability to continue actively with “evil”.  This is also why “good” mages,
especially healers, tend to live a long time.

The LAW OF PERVERSITY: Sometimes known as Murphy’s Law.  If  anything can go wrong, it will, and in the most annoying manner possible.  Magical associations sometimes operate in the reverse of what was desired, and meaningful coincidences are just as likely to be unpleasant as pleasant.  Even if nothing can go wrong, some element of the universe may change so that things will go wrong anyway.  Whether we like it or not, the gods (or fates, or what have you) do have a sense of humor.  Emotionally healthy mages have less problems with this law than others do, as the mages own subconscious mind is probably a major perpetrator of this law.

The LAW OF UNITY: Every phenomena in existence is linked directly or indirectly to every other one, past, present, or future. Perceived separations between  phenomena are based on incomplete sensing and/or understanding.

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Today’s Charm from December 17th is The Ankh

 Today’s Charm

Today’s Meaning:       
 You may need help from a higher law to balance this aspect. This law could be a supervisor, a mediator or even a judgment through a legal venue.General Description:

Throughout Egyptian civilization, which lasted some 6,000 years, charms and talismans played a conspicuous part, both in their religious and civil life. The Ankh, the symbol of life one of Egypt’s most popular and ancient amulets, was supposed to bestow upon the wearer, intelligence, power, and abundance. It was formed by the hieroglyphic RU, O, set on a cross, the loop RU representing a fish’s mouth (supposed to give birth to water), and in this form represents the key of the Nile which inundates the country fertilizing the land and bringing prosperity. Most of the Egyptian gods are shown holding an Ankh, and their kings always carried on at their coronations.

The Law

Witchy Comments & Graphics
The Law

 We are of the Old Ways, among those who walk with the Goddess and God and
receive Their love.

Keep the Sabbats and Esbats to the best of your abilities, for to do otherwise
is to lessen your connection with the Goddess and God.

Harm none. This, the oldest law, is not open to interpretation or change.

Shed not blood in ritual; the Goddess and God need not blood to be duly
worshipped.

Those of our ways are kind to all creatures, for hurtful thoughts are quiet
draining and aren’t worth the loss of energy.

Misery is self-created; so, too, is joy, so create joy and disdain misery and
unhappiness. And this is within your power. So harm not.

Teach only what you know, to the best of your ability, to those students who
you choose, but teach not to those who would use your instructions for
destruction or control. Also, teach not to boost pride, forever remember: She
who teaches out of love shall be enfolded in the arms of the Goddess and God.

Ever remember that if you would be of our way, keep the law close to your
heart, for it is the nature of the Wicca to keep the Law.

If ever the need arises, any law may be changed or discarded, and new laws
written to replace them, so long as the new laws don’t break the oldest law of
all: Harm None.

Blessings of the Goddess and God on us all.

(* Wicca – S. Cunningham)

Elder’s Meditation of the Day – December 9

Elder’s Meditation of the Day – December 9

“The Natural Law will prevail regardless of man-made laws, tribunals and governments.”

–Traditional Circle of Elders, NAVAJO-HOPI Joint Use Area

The Great Spirit made Laws by which Man needs to live. These Laws are just and are about living in harmony. Man has passed many laws that say it is okay to do things. Many of these man-made laws are out of harmony with the Laws of the Great Spirit. These man-made laws will cause trouble for the human being if they are out of harmony with the Laws of the Creator.

Great Spirit, teach me Your Laws.

Elder’s Meditation of the Day – November 27

Elder’s Meditation of the Day – November 27

“The Natural Law is a spiritual law. Its powers are both light and dark.”

–Oren R. Lyons, Spokesman Traditional Circle of Elders

There are some characteristics that are evident in the system which the Creator made. He made balance, harmony and polarity. In other words, every (+) plus has a (-) minus. Every positive has a negative; every up has a down; every problem has a solution. The Spiritual Law is the same-it has light and dark. Both are good, so both need to be honored. Lessons can be learned on both sides.

Great Spirit, teach me the powers of the Natural Laws.

Thoughts on the Threefold Law/Law of Return

Thoughts on the Threefold Law/Law of Return

Author:   Vervain   

I realized I was a Wiccan sometime late in middle school, and overall I’ve been very happy with my decision to walk down that path. However, over the nine or ten years I’ve been stewing in the religion, I’ve come to realize that there are parts of what I started with that don’t make sense to me anymore. It’s natural for this to happen — and it’s certainly not something that worries me — I don’t call myself Wiccan because I need to fit my beliefs in a box (I am a mostly solitary practitioner, after all) , so it doesn’t bother me when something doesn’t quite fit into the box Gerald Gardner started building in the 1940’s. However, it does give me something to think about.

The thing that has come to bother me is the threefold law. If you’re not familiar with it, it goes something like this:

Ever Mind The Rule Of Three
Three Times Your Acts Return To Thee
This Lesson Well, Thou Must Learn
Thou Only Gets What Thee Dost Earn

I like the idea that whatever you put out into the universe comes back to you, and that is indeed the heart of this concept. What I don’t like is the idea that it happens in threes–it bothers me mathematically because if everything really happens in threes, you can just factor out the three and that’s the same as everything happening in ones, which makes more sense to me and sounds a lot less like something someone just made up one day. I also don’t like that it sounds like a reward/punishment system (“Thou only gets what thee dost earn”) with some sort of immediacy. Furthermore, I don’t like that it sounds like it was written by someone who wanted to write in Renaissance English but actually lived in the 20th century and didn’t know how.

On the number three: I think it makes sense in a lot of contexts. A disproportionate number of ideas (especially occult concepts) come in threes or are triplets–beginning, middle, ending; maiden, mother, crone; father, son, holy spirit; body, mind, spirit; thought, word, deed… the list goes on. The number three is indeed magickally powerful; but so is every other number in its own way, and in this case, having a number at all is completely unnecessary. The chosen number is consequently completely arbitrary. That is to say, when every bit of energy put into the universe gets multiplied by the same number before it comes back to you, it doesn’t matter what that number is (furthermore multiplying it at all would mean that the energy of the universe is constantly expanding exponentially, and I’m no expert, but it doesn’t seem to me like that’s the case) .

If you need a mathematical refresher, here’s what the threefold law essentially is saying: grant that I put out 4 units of good energy into the universe and 1 unit of bad energy (assuming, which I don’t, that energy can be simply “good” or “bad”) . The threefold law says that I should get back 12 units of good energy (4×3) and 3 units of bad energy (1×3) . But if we look at this as a ratio of good energy to bad energy, then input:output is 4/1:12/3. If you divide the output by 3/3 (which is just a fancy 1) , you get 4/1:4/1.

So, the threefold law is just a fancy way of saying that the amount of each type of energy the universe throws at you is directly proportionate to the amount of that type of energy you put out into the universe. Essentially, the problem I have with the threefold law is mathematical, not philosophical. I understand, if they were going to choose an arbitrary number, WHY they would choose 3–I just don’t understand why a number had to be chosen if it was going to be completely arbitrary anyway.

There is another version of the threefold law called the Law of Return, and this is something I like much better. Below is a rather lengthy quote from Catherine Noble Beyer (just another everyday practitioner who posts some of her thoughts on the interwebs) , whose thoughts I find line up very closely with mine:

“The world does not work as simply as [the threefold law] make it sound. If it did we’d all be donating to charity like mad and reaping the rewards by the handful. The idea of things returning threefold is unnatural. According to the Law of Ecology (from biology class – as Wiccans we should be taking lessons from nature) :

“Everything is connected to everything else
Everything must go somewhere
Nature knows best
There is no such thing as a free lunch

“But it is true that harm tends to beget harm, and it is true that one good turns deserves another: people remember a person’s charity and are more likely to aid them in return. Hence, why I prefer to use the term “Law of Return” over “Threefold Law”.

“Let’s also remember one of Newton’s laws as another lesson from nature: for every action there is an equal and opposite reaction. “Opposite” does not mean that you receive bad for every good. It means what gets put out comes back. For instance, if you push upon a wall, the wall is actually pushing back with an equal amount of force – if it did not, it would fall over. That’s straight from physics class.”

If you’re very interested in this topic, I suggest you check out her whole article on the subject at http://wicca.cnbeyer.com/three.shtml

The only thing I require, which the Threefold Law has and the somewhat simpler and more sensical Law of Return lacks, is the benefit of being written in a short, rhyming ditty. The reason you hear rhyming spells from, say, the witches in Macbeth, is that in this sort of practice there IS the belief that rhyme better connects a person to the universe–it forces rhythm and brings out the inner child, who is less sophisticated (here I make use of the original c. 1600 definition of sophisticated: “mixed with a foreign substance, impure; no longer simple or natural, ” etymonline.com) and therefore better able to participate in creative acts.

The simple solution to this problem is to write out the Law of Return in a short, rhyming ditty, so I did:

Of your actions ever wary be,
for all that derives is drawn to thee:
Water will wet, fire will burn,
and all you beget alike will return.

That’s all.

_______________________________

Footnotes:
http://wicca.cnbeyer.com/three.shtml

Your Charm for November 13th is The Ankh

 Your Charm for the Day

The Ankh

Today’s Meaning:  

You may need help from a higher law to balance this aspect. This law could be a supervisor, a mediator or even a judgment through a legal venue.

General Description:    

Throughout Egyptian civilization, which lasted some 6,000 years, charms and talismans played a conspicuous part, both in their religious and civil life. The Ankh, the symbol of life one of Egypt’s most popular and ancient amulets, was supposed to bestow upon the wearer, intelligence, power, and abundance. It was formed by the hieroglyphic RU, O, set on a cross, the loop RU representing a fish’s mouth (supposed to give birth to water), and in this form represents the key of the Nile which inundates the country fertilizing the land and bringing prosperity. Most of the Egyptian gods are shown holding an Ankh, and their kings always carried on at their coronations.

A Little Humor for Your Day – ‘Farmer’s Divorce’

Farmer’s Divorce

A farmer walked into an attorney’s office wanting to file for a divorce. The attorney asked, “May I help you?”
The farmer said, “Yea, I want to get one of those dayvorces.”
The attorney said, “Well do you have any grounds?”
The farmer said, “Yea, I got about 140 acres.” The attorney said, “No, you don’t understand, do you have a case?”
The farmer said, “No, I don’t have a Case, but I have a John Deere.”
The attorney said, “No you don’t understand, I mean do you have a grudge?”
The farmer said, “Yea I got a grudge, that’s where I park my John Deere.”
The attorney said, “No sir, I mean do you have a suit?”
The farmer said, “Yes sir, I got a suit. I wear it to church on Sundays.”
The exasperated attorney said, “Well sir, does your wife beat you up or anything?”
The farmer said, “No sir, we both get up about 4:30.”
Finally, the attorney says, “Okay, let me put it this way. WHY DO YOU WANT A DIVORCE?”
And the farmer says, “Well, I can never have a meaningful conversation with her.”

The Laws of Magic

The Laws of Magic
[Excerpted from _Authentic_Thaumaturgy_ by P.E.I Bonewits]

The Laws of Magic are not legislative laws, but, like those of
physics or musical harmony, are actually fairly practical
observations that have been accumulated over thousands of years.
These laws describe the way magic seems to behave.  Most of these
laws will make sense to you (I hope), and even the more obscure
ones should make some sense to you, but if they don’t, ignore
them, or send me some e-mail, and I will try to explain.

The LAW OF KNOWLEDGE: This is probably the most widely used law,
and probably encompasses all the others in some way.  The basis of
this law is that understanding brings control.  The more that is
known about a subject, the easier it is to excercise control over
it.  Knowledge is power.

The LAW OF SELF-KNOWLEDGE: An obvious derivative of the LAW OF
KNOWLEDGE, this law carries additional connotations, as a mage who
does not have knowledge of himself does not have knowledge (and
therefore control) of his own magic.  This law is one of the
reason’s “evil” mages are very rare – a dedication to “evil for
evil’s sake” is usually do to a lack of introspection and
awareness of oneself.  It is difficult to do harm to others when
you understand fully what that kind of harm would do to you.  Know
thyself.

The LAW OF CAUSE AND EFFECT: A simple scientific understanding –
if exactly the same actions are done under exactly the same
conditions, they will be associated with exactly the same results.
Magicians have at least as much belief in cause and effect as
modern physicists do, they just realize that a good ritual, like a
good theatrical performance or a good bread recipe, isn’t always
predictable.  In truth, a spell involves so many variables, that
controlling or even understanding them all is impossible.  The key
to magical success is learning which variables are the most
important, and how to keep them constant.  Control over the
variables is icing on the cake.

The LAW OF SYNCHRONICITY: Two or more events happening at the same
time are likely to have more in common than the merely temporal.
Very few events ever happen in isolation from other events.  There
is no such thing as a mere coincidence.

The LAW OF ASSOCIATION: If any two pattern have elements in
common, the patterns interact “through” those common elements, and
control of one pattern facilitates control of the other(s)
depending (among other factors) upon the number of ccommon
elements involved.  This is a very important law, up there with
the LAW OF KNOWLEDGE.

The LAW OF SIMILARITY: Having an accurate physical or mental
representation of something facilitates control over it.  This one
is fairly obvious in it’s usage – having a model, picture, or
other representation of your target (like a voodoo doll) gives you
power to effect the target.  Look alikes are alike.

The LAW OF CONTAGION: Objects or beings in physical contact with
each other continue to interact after separation.  Everyone you
have ever touched has a magical link with you, though it is
probably pretty weak unless the contact was intense and/or
prolonged or repeated frequently.  Magical power is contagious.
Naturally, having a part of someone’s body (nails, hair, spit,
etc.) gives the best contagion link.

The LAW OF NAMES: Knowing the complete and TRUE name of an object,
being, or process gives one complete control over it.  This works
because a name is a definition (yes, even “Harold”, “Marie”,
“Kunte”, and “Jasmine” were at one time) as well as a contagion
link, and an association (if you call something the same name over
and over, that name becomes associated with the thing).  This also
works, because knowing the complete and true name of something or
someone means that you have achieved a complete understanding of
it’s or their nature.  This is why, in most pre-industrial
cultures, people are given “secret names”, as well as “public
names”, and why the sharing of a secret name is such an act of
trust – because the secret name is considered to be very close to,
if not identical with, the person’s true name.

The LAW OF WORDS OF POWER: There exist certain words that are able
to alter the internal and external realities of those uttering
them, and the power may rest in the very sounds of the words as
much as their meanings.  Many of such words are names, though the
meanings may have been lost or forgotten.  Very many magical tools
require words to be inscribed upon them and/or said over them
during their construction and/or use.

The LAW OF PERSONIFICATION: Any phenomenon may be considered to be
alive and to have a personality – that is, to “be” an entity or
being.  Anything can be a person.  Most weather mages personify
the winds and the clouds, for example, and thus find focussing
their magic on the atmosphere much easier to do.

The LAW OF INVOCATION: It is possible to establish internal
communication with entities from either inside or outside oneself,
said entities seeming to be inside of oneself during the
communication process.

The LAW OF EVOCATION: It is possible to establish external
communication with entities from either inside or outside oneself,
said entities seeming to be outside oneself during the
communication process.

The LAW OF IDENTIFICATION: It is possible through maximum
association between elements of oneself and those of another being
to actually become that being, to the point of sharing it’s
knowledge and wielding it’s power.  This is the law that controls
most lengthy or permanent possession phenomena.

The LAW OF PERSONAL UNIVERSES: Every sentient being lives in and
quite possibly creates a unique universe which can never be 100%
identical to that lived in by another.  So called “reality” is in
fact a matter of consensus opinions.  This law is nowhere near as
obvious as the other laws in it’s applications, but if you can
figure some out, you can use it.

The LAW OF INFINITE UNIVERSES: The total number of universes into
which all possible combinations of existing phenomena could be
organized is infinite.  Anything is possible, though some things
are more probable than others.  You might consider this to refer
to the “alternate probability worlds” of science fiction, but it
also has a much wider application.

The LAW OF PRAGMATISM: If a pattern of belief or behavior enables
a being to survive and to accomplish chosen goals, then that
belief or behavior is “true” or “real” or “sensible”.  If it
works, it’s true.  Another rather obscure law, but it does have
some very useful applications.

The LAW OF TRUE FALSEHOODS: It is possible for a concept or act to
violate the truth patterns of a given personal universe and still
be “true”, provided that it “works” in a specific situation.  If
it’s a paradox, it’s still probably true.  This law is basically
useless, except to justify use of the above three laws without
screwing things up in your version of the real world.

The LAW OF SYNTHESIS: The synthesis of two or more “opposing”
patterns of data will produce a new pattern that will be truer
than either of the first two were.  That is, it will be applicable
to more levels of reality, and this new pattern may not be a
compromise, but may be something rather new indeed.

The LAW OF POLARITY: Any pattern of data can be split into (at
least) two “opposing” characteristics, and each will contain the
essence of the other within itself.

The LAW OF OPPOSITES: A sub-law of POLARITY.  The “opposite” of a
pattern contains information about that pattern, by providing
information on what the pattern is not.  Thus, control over a
pattern’s opposite (or close to it’s opposite) facilitates control
over the pattern itself.  (Note that this one I alone take the
blame for, as it is my own extension of POLARITY and SIMILARITY)

The LAW OF DYNAMIC BALANCE: To survive, let alone to become
powerful, one must keep every aspect of one’s universe in a state
of dynamic balance with every other aspect.  Extremism is
dangerous, as the extreme being becomes so associated with the
extreme aspect, that they lose the ability to avoid that aspect at
all.  This is another reason “evil” mages are rare, as continuous
association with pain or death will cause a mage pain or death,
ending the mage’s ability to continue actively with “evil”.  This
is also why “good” mages, especially healers, tend to live a long
time.

The LAW OF PERVERSITY: Sometimes known as Murphy’s Law.  If
anything can go wrong, it will, and in the most annoying manner
possible.  Magical associations sometimes operate in the reverse
of what was desired, and meaningful coincidences are just as
likely to be unpleasant as pleasant.  Even if nothing can go
wrong, some element of the universe may change so that things will
go wrong anyway.  Whether we like it or not, the gods (or fates,
or what have you) do have a sense of humor.  Emotionally healthy
mages have less problems with this law than others do, as the
mages own subconscious mind is probably a major perpetrator of
this law.

The LAW OF UNITY: Every phenomena in existance is linked directly
or indirectly to every other one, past, present, or future.
Perceived seperations between phenomena are based on incomplete
sensing and/or understanding.

Life As The Witch – Other Places To Gather Graveyard Dirt, Hmm..

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Yesterday’s article in regards to graveyard dirt brought many replies. I believe the most comment I received was in regards to not being close to a cemetery. Individuals living in big city, their cemetery relocated and had no way of obtaining graveyard dirt.

Yet named graveyard dirt, it can come from other places beside a graveyard. You can obtain dirt from certain buildings that will work just as well. Getting the dirt from a building is basically a give me. Consider what your needs are and then consider what kind of building correspondence. For example, a Law Office, the dirt would be used for justice, the same can be said for the dirt from a courthouse.

Below you will find examples of other places to obtain “graveyard” dirt. It will work just as well as dirt from a cemetery if you stop to think what kind of person you are taking the dirt from. And what kind of building are you taking it from.

*Note: Do not be obvious when collecting dirt from public places. Look around, stake our your surroundings, then find a nice, quiet place to collect your dirt.

Bank: Collect and use this dirt to bring money into your hands or to receive payment of a long overdue debt.

Church: This dirt is wonderful when used to invite the assistance of positive spiritual forces. It goes a long way toward protecting against evil spirits also.

Courthouse: Use this dirt for anything remotely involving legal matters. This could include contracts, court cases, general justice, and even money that’s owed to you. If your intent would benefit from the discerning eye of the Law, this is the dirt for you.

Educational Facility: Whether it comes from a school yard or a college campus, this dirt is excellent for efforts involving knowledge acquistion and retention. It can also be effective in magick to encourage study.

Enemy’s House: Gathering this dirt is a bit trickier and may involve some skulking around to collect. There’s no better way to cut your enemy off at the knees than to use dirt from his/her house against him. Unless you want to cause possible harm to everyone living on that property, be very careful how you word your spell.

Home:  This dirt is to protect all the occupant of your home and guarantee their safe return. The best way to accomplish this is to sprinkle a bit in every pair of shoes in the house. To ensure that someone else visits you again, sprinkle a bit in his or her shoes.

Hospital or Doctor’s office: Dirt from these locations are for efforts involving healing. There are a couple of things you should keep in mind. First, no magick in the world is a substitute for medical care or prescription medication. And second, be certain that healing is exactly what you have in mind when you add this dirt to magick.

Garden or Flower Shop: Often used in love spells, this dirt has the tendency to make love sprout and grow roots, bud and blossom. Unless you’re playing for keeps though, it’s inadvisable to add this dirt to magick.

Jail: Keep the police away from your door, especially if you are a criminal. It will make you invisible to the police and cause them to overlook a bench warrant, add hematite to the dirt.

Mall:  Attract large amounts of cash to yourself if you gather dirt from here. There’s nothing better than this type of dirt when used in efforts to obtain gainful employment or increase your cash flow.

Police Station: Dirt from this area is often collected and sprinkled along the baseboards of the home and along the edges of its structure to keep your family safe from harm. It is not a good idea to use this dirt if you’re involved in any sort of illegal activity because it will bring the police straight to you.

Workplace: There are lots of uses for this sort of dirt. It works great when included in spells for you getting a raise or promotion. It can also help you to foil a co-worker or for getting the dirt on the company

Your Tarot Card for December 31st is The Hierophant

The Hierophant

Monday, Dec 31st, 2012

Traditionally known as the Hierophant, this card refers to a Master and the learning of practical lessons from the study of Natural Law. This energy of this card points to some agent or resource that can reveal the secrets of life, the cycles of the moon and tides, the links between human beings and the heavens.

Because monasteries were the only places a person could learn to read and write in the middle ages, a Hierophant was one to whom a student would petition for entry. He was the one to set the curriculum for the neophyte’s course of study.

Often pictured with the right hand raised in blessing, the Hierophant is linked with the ancient lineage of Melchezidek, initiator of the Hebrew priestly tradition, the one who passes on the teachings. All shamans of any tradition draw upon this archetype.

Your Tarot Card for December 11th is The Hierophant

The Hierophant

Tuesday, Dec 11th, 2012

Traditionally known as the Hierophant, this card refers to a Master and the learning of practical lessons from the study of Natural Law. This energy of this card points to some agent or resource that can reveal the secrets of life, the cycles of the moon and tides, the links between human beings and the heavens.

Because monasteries were the only places a person could learn to read and write in the middle ages, a Hierophant was one to whom a student would petition for entry. He was the one to set the curriculum for the neophyte’s course of study.

Often pictured with the right hand raised in blessing, the Hierophant is linked with the ancient lineage of Melchezidek, initiator of the Hebrew priestly tradition, the one who passes on the teachings. All shamans of any tradition draw upon this archetype.

Oh, It Is A Glorious Tuesday! Wishing You A Very Blessed Day, My Friends!

 

The Law of the Power

The Power shall not be used to bring harm, to injure or
control others. But if the need rises, the Power shall be
used to protect your life or the lives of others.

The Power is used only as need dictates.

The Power can be used for your own gain, as long as by
doing so you harm none.

It is unwise to accept money for use of the Power, for it
quickly controls its taker. Be not as those of other
religions.

Use not the Power for prideful gain, for such cheapens
the mysteries of Wicca and magick.

Ever remember that the Power is the sacred gift of the
Goddess and God, and should never be misused or abused.

And this is the law of the Power.

The Law

We are of the Old Ways, among those who walk with the
Goddess and God and receive Their love.

Keep the Sabbats and Esbats to the best of your
abilities, for to do otherwise is to lessen your connection
with the Goddess and God.

Harm none. This, the oldest law, is not open to
interpretation or change.

Shed not blood in ritual; the Goddess and God need not
blood to be duly worshipped.

Those of our ways are kind to all creatures, for hurtful
thoughts are quiet draining and aren’t worth the loss of
energy.

Misery is self-created; so, too, is joy, so create joy and
disdain misery and unhappiness. And this is within your
power. So harm not.

Teach only what you know, to the best of your ability, to
those students who you choose, but teach not to those
who would use your instructions for destruction or
control. Also, teach not to boost pride, forever
remember: She who teaches out of love shall be enfolded
in the arms of the Goddess and God.

Ever remember that if you would be of our way, keep the
law close to your heart, for it is the nature of the Wicca
to keep the Law.

If ever the need arises, any law may be changed or
discarded, and new laws written to replace them, so long
as the new laws don’t break the oldest law of all: Harm
None.

Blessings of the Goddess and God on us all.

Reference:

The Law & The Law Of Power, Author Scott Cunningham

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